Monday, May 19, 2008

Half to Every Whole

Anything that I do, always has a good thing to it, and a bad thing to it, even if it is all well thought out.

Everything has a half, half a life, half a world, half a table, etc. There is even half a person.

"Look at things in a whole" some would say. I've even said that before, but for even more things that we need to sit down and think about, we have to look at the backdrop of everything, creating a 50% odds of anything.

Let's take a look at StarCraft(yes, I know I reference to this too much). There are good moves, then there are bad moves. No matter what move we can take, or strategy we do, there'll be a 50% chance of it not working. Even though I can throw some tanks into someone's base, what is the chance of them doing some sort of an air attack on me? 50%.

With that being said, for every action, there is always an equal opposite reaction, wether being in a technical physics way, or a common sense way. In common sense, we all seem to look at things we are going to do in the way that "Oh, it'll work my way." With that being said, that's not always true. This goes back to the 50% concept, because, even though it may of worked out, in the end, something bad has happened in return, if not to you.

Before taking action, sit down and think about what would happen in a good sense, and in a bad sense, and plan everything well. Because, there's a 50% chance that it'll fail.

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